The Ultimate Guide to Knockout City Gameplay

Jonathan has written about a wide variety of topics, from game reviews to internal training documents. He’s been in a love affair with video games for as long as he could hold a controller. Along the way, Jonathan also developed a passion for comic books, board games, and movies, which he now covers regularly on his podcast, The DorkWeb.

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The gameplay mechanics are the epitome of "easy to learn, but hard to master." While you can just grab a ball and throw it at your opponents, there's a lot more to Knockout City than meets the eye. You have a variety of trick shots that change the trajectory of your ball. By using one of the special jumps at your disposal, you can curve the ball to go around corners or lob it at your enemies in a vertical arc.

While the extra game modes add a little bit of variety to the gameplay, they all felt lacklustre and couldn’t compare to the thrill of the original game mode.

Getting hit by a ball will deplete one of the two hearts each player has. Once a player is hit twice, they are knocked out, and the opposing team will receive a point.

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Using players as balls is risky, though. You can be caught like any other ball and thrown back against your team, or worse, thrown off the stage for an instant knockout. And of course, should you miss with a big Ultimate Throw, you are super exposed to counter attack.

During the "Block Party" period, not only will you be able to sample the game for free, but there's a whole bunch of elements happening in and out of the arena.

Two points here: One, Knockout City is a good enough multiplayer game to be worth hustling. Two, 5 million players — a figure Velan Studios touted earlier this week — is the kind of population bona fide hustlers need to work their dark arts, particularly if it’s an all-new sport. The bigger the crowd, the easier it is to blend with it, after all.

  Dodgebrawling’s rules work differently.  You're technically not aiming for any part of their body; it's more about squarely hitting an enemy’s chest or back.  That's why you're able to lunge-punch a ball in mid-flight and that registers as a deflection.

There’s a reason that Team KO is the most commonly played mode in the studio, and we expect it to be the fan-favorite when you’re ready to bring your check here A-game, too.

's gameplay. Specifically, they've enjoyed the game's learning curve and subtle layers of complexity.

I tried making baked potatoes in the microwave, air fryer, and oven to see which cooking method produced the best results. Here's what I learned.

Credit a well-balanced design from Velan Studios, whose developers have built a game that doesn't just suggest that folks work together — it genuinely makes that easier."


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